NEXT

Wednesday 3rd June, 2.00pm, salle 8
Thursday 4th June, 10.30 am, salle 8

Final Jury
Friday 12th June, 9.30 am, salle B'

Guest critics:
Isabel Herault
Jan Horst
Brendan MacFarlane
Brent Patterson



Friday 29 May 2009

Homo ludens virtualis is the evolution of homo ludens (concept created with New Babylon), the city is his game place and the architecture is his game, he plays with no conventional game, he has no limit, every building, place or movement of the city can be a game. The player can play with different ways; he can play with the interaction of the pedestrians, with the details, section of the buildings, with electronically installation on the elevations of the buildings
This new conceptual game mix the reality and the virtual life, the accessories of the homo ludens virtualis is a gps , a cellphone with internet, he can play with other homo ludens virtualis with his cellphone, the street become a game which mix the virtuality and the reality.

090522 [tecza+kung]












Thursday 14 May 2009






URBAN SCRUMBLE

The game looks like a treasure hunt and takes place in the district of Massena.
Here is how it starts:

The potential players would receive an envelope containing clues in order to begin an investigation in the district.
Curious, they would be voluntary to participate and get further informations concerning the game.
The playground is the whole quarter, it would be as an urban hunt. The player will hold an inquiry on all scales, ranging from an itinerary on a site plan to an urban scrumble ( a mark, a specific texture...)

Here are the different "urban scrumbles" detected on the site that constitute a first set of clues of a small scale: